AoW: Planetfall Cities: Skylines Crusader Kings 3 Empire of Sin Europa Universalis 4 Hearts of Iron 4 Imperator: County Duchy Kingdom Empire Baronies Development Special Buildings/Slots Religion Culture ID 867 1066 Middlesex Essex: England: Britannia: 5: 9: 13: 1: Catholicism: Anglo-Saxon: c_middlesex Questions, Paradox Constantinople is apparently one of the - if not the - most powerful counties in the game. Barony is the site of a mine. WebAnswer: There are at most 7 holdings in a county in CK2, with at least one being held by a titleholder. Web7. Cities, catles or temples? The Lords and Ladies of the manor employ hundreds of peasants to till their fields and tend to their livestock. For example I currently can have 7 holdings. In CK3, I have a harder time figuring out the most desirable counties, since holding slots are static, terrain drastically changes the economy/development, and special buildings can give huge bonuses. Cities will provide you with some income and mostly Development. CK3 Wiki Active Wikis AoW: Planetfall Cities: Skylines Crusader Kings 3 Empire of Sin Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3 Its a powerful boost to our Economic Powerhouse, without any downsides. It has a total of 144 holdings split between 11 duchies. In CK2 it was cities hands-down for the tax income, but here in CK3 my mayors all make me <0.1 gold per month and exactly 7 troops each. Yes having a bunch of holdings in a single county is a CK2 strategy, not really valid anymore in CK3. Easy enough to figure it out. Information, Frequently Asked These domains have various holdings with buildings that can be constructed. Cities: Focus on tax. Bishoprics: A middle ground between baronies and cities. So apart from counties of Paris, Rome, Cordoba and London, I love Egypt, Mesopotamia and Bengal for their abundance of farmlands and floodplains. highest paying software companies in europe; ck3 county with most holdings. For Iberia, Cordoba has a landmark that gives +3 gold per month, a big development boost and +0.5 piety per month. Sjaelland,Fyn + Slesvig, Holstein + Bremen, Hamborg = Viking Sea King. Here it is Crusader Kings 3 best buildings: 1. All rights reserved. There are three types of holdings: Baronies: Focus on troops. I was playing a hispania game and was looking for the best county to max development in my capital. Most Prestige: Owning counties is more prestigious than baronies. The one you mentioned with 8 is the one with highest holding count, but that does not mean it's the best one. Your realm in Crusader Kings III might be vast, but you need to continue to develop it as you progress. Although temples are somewhere in between cities and castles when it comes to Levy and Gold increase, the fact that the higher the Court Chaplins opinion of you is and the more Temples he controls the more you can get in Taxes and Levies. The most county-dense is also Lhomon, at number 20 with 0.44 counties per kilopixel. And holding slots seem to matter a bit less if the terrain is bad. Starting with a classic. The Cairo+Alexandria combo boasts 22 holdings across 7 holdings, 3 of them coastal and Trade Posts in the 2 most valuable holdings of the region. You can even add another 6 county duchy to your demesne as Bhakkar is north of it. In terms of places with special buildings, there are a couple places with mines for crazy gold, though through reading it apparently varies of 867 or 1066 start. Counties are the smallest kind of domain you can hold in Crusader Kings 3, and as such you'll need to manage them carefully. The Cairo+Alexandria combo boasts 22 holdings across 7 holdings, 3 of them coastal and Trade Posts in the 2 most valuable holdings of the region. What holdings should I put on farmland? Anybody figure out the best holding to build in empty county slots? But as a personal holding, castles beat temples anyway. what holdings do you build in paris? Farmland is good because you can build Manor Houses on it, which is the most profitable type of generic building. #2. Manor Houses. Castles will provide you mostly with levies. And I think this is the most important thing to take away for any new player. Most holdings have 3 building slots. Looking at you, Haesteinn-player. Rome, six slots of farmland, special buildings, and y'know its ROME so that's cool. On the map, the territory of a County will contain multiple Baronies and cannot be altered. WebThese domains have various holdings with buildings . Each County belongs to a De Jure Duchy, which also cannot be changed. All CK3 special buildings cost 1,000 gold and would take five to six years to finish. My favourite are counties with 5 holdings, where 4 of them are 2 castles, 1 city and 1 church. In CK2 it was cities hands-down for the tax income, but here in CK3 my mayors all make me <0.1 gold per month and exactly 7 troops each. Every county has at least one holding, and most have three. Again, if you have Succession under control, create that 6-county Duchy with everything in your domain and apply a sweet Duchy Building. https://ck3.paradoxwikis.com/Barony#Holdings Castles are best for levies and defense, cities are best for gold, and temples (assuming theocractic) are best for both. Every county has at least one holding, and most have three. These holdings provide both income and taxes, and every holding is held by a character. Most the 5+ holding counties seem to be part of kingdoms or dutchies, but I'm still having a hard time finding places on the map. The counties with the special buildings are probably "best", though. Webck3 county with most holdingsredken frizz dismiss oil mist ck3 county with most holdings. WebAnswer: There are at most 7 holdings in a county in CK2, with at least one being held by a titleholder. So for example, 5 temples with level 1 camelry would give you +5 knights. In particular, your county control and development are vital for the output of both gold and levies, so it's well worth improving them where you can. Asatru, the traditional Nordic faith, is on the way out in 1066 AD. You can of course banish Priests, Extort subjects, Demand Payment for Hooks, reform your religion to Communion and all that for 100k gold strats. Packing a whooping 27 holdings across 6 counties, most of them being coastal, this is surely one of the best clusters in the world. The more power they hold, the more land their subjects can work and, most importantly, the more tax they will produce! It has a single holding with two unique buildings providing insane buffs. https://ck3.paradoxwikis.com/Barony#Holdings Castles are best for levies and defense, cities are best for gold, and temples (assuming theocractic) are best for both. Can you achieve fame and fortune for your noble family, or will your names be forgotten to history? Yeah Flanders is trash now, but Valois is a pretty good prize. Innsbruck is good (but really anywhere that has a mine you can directly control). The best I've found is Egypt. For our economic strategy pick the Income Buildings. Arabia is one of the largest kingdoms, and one of only two that make this list situated outside Europe. Special mention to the Councillors Increase Development task, since it also helps with Construction it is generally good to use this if you dont need immediate money. Effects can be found here: https://ck3.paradoxwikis.com/County. Engage in courtly intrigue, dynastic struggles, and holy warfare in medival Europe, North Africa, the Middle East, India, the steppes and Tibet. Press J to jump to the feed. All terrains have the same building options, which give the same amount of money and levies to any holding type. 8. Generally locations with special buildings are great investments. A lot of these are generally nice but they dont seem to factor a range of stuff. What's the advantage of coastal counties? Given that he mentions "cities on the coast" in CK2, I think he means actual holdings. Don't know about other provinces.. Only 1 county (in Croatia) has eight holdings, 5 have seven, and there are a whopping 72 with six holdings. Then it got me thinking about what is the best county in the game. It has a single holding with two unique buildings providing insane buffs. Create an account to follow your favorite communities and start taking part in conversations. User u/__------ has created an excellent map of all Special Buildings available in the game. Asatru, the traditional Nordic faith, is on the way out in 1066 AD. It's usually a stable region, being the center of Egypt and such. The Royal Reserve is nice, up until some other player who stacked other duchy buildings clobbers you and takes away your prime real estate. With this Elder Scrolls total conversion mod, Crusader Kings 3 becomes a Tamriel dynasty simulator. The best buildings will pay off their investment after 24 years (Manor House, Farms, Hill Farms). See https://www.reddit.com/r/CrusaderKings/comments/n1pa6w/in_depth_guide_to_development/. Development is probably the biggest key for what land you hold as the development of your land and the culture there is what's going to drive tech and overall gold income. Barony is the site of a mine. Therefore I will focus in this guide on creating the Economic Powerhouse. CK3 Wiki Active Wikis AoW: Planetfall Cities: Skylines Crusader Kings 3 Empire of Sin Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3 Bishoprics seem decent, but they're finicky depending on if your bishop likes you or not, and I still can't tell if the money I get from Each Holding gets a number of building slots with the De Jure County capital receiving four, and everywhere else has three. Barony is the site of a mine. https://ck3.paradoxwikis.com/Special_buildings. Web7. Chera Nadu in the southern India. I would also consider Lahore in India which has a super high total development from the start. Build temples to defend your trade posts! Venice has the smallest, at 1.5 from their three baronies and two counties. As of now, we can only control Castles and get penalties for holding Temple or City titles. Web7. Barons' Liege The de jure (and de facto) Liege of barons in a County is the holder of the County title. Although temples are somewhere in between cities and castles when it comes to Levy and Gold increase, the fact that the higher the Court Chaplins opinion of you is and the more Temples he controls the more you can get in Taxes and Levies. The more power they hold, the more land their subjects can work and, most importantly, the more tax they will produce! If you have Tradeport or Royal Reserve (Duchy Building) available, build that right away for reasons described in the Development section below. Press J to jump to the feed. Besides the Obvious Rome and Consantinople. These holdings provide both income and taxes, and every holding is held by a character. Well, it delivers: 27 holdings in 6 counties, with 2 Trade Posts and the Silk Road passing through 4 counties. I recommend you give Kuru/Delhi a try. Somewhat new to the forum, but I haven't seen this question before. WebHere are some places to target playing 'tall' (with the stewardship & perks for that many holdings). In particular, your county control and development are vital for the output of both gold and levies, so it's well worth improving them where you can. There is a county in Bosnia (Zachlumia) which is the only county on the map with 8 holding slots, but its all mountains so its development might be limited and the buildings aren't as profitable as farmlands. I have always looked at counties in CK2 with lots of empty slots as "nice", but I rather have a 4-holding county where all the holdings have been created and some of its buildings have been upgraded to a 7-holding county full of empty slots. It also starts with the most development in the game and a boost to its growth. ), Inland Germany: Bohemia + Moravia. You only have so many buildings which return gold, often you're left with a side military building. Is Succession your nemesis and are you lucky to have some counties left? Lesbos and Philippopolis have ony 3 holdings tho (What is strange, since Philippopolis always was a reasonably large city). So far the only one I have found is the county of Madurai, with seven holding slots but no special buildings, so I am wondering if anyone has found other places good for building tall. In CK2, since your steward and martial worked on a county basis, it was best to have a county (5 or 6 slots) maxed out with castle holdings that you personally controlled for the steward and martial stacking bonuses- a single county with All terrains have the same building options, which give the same amount of money and levies to any holding type. For a better experience, please enable JavaScript in your browser before proceeding. Honestly, holdings aren't where it's at. My personal favorite is in india called vengipura and it's barony of Ellur. Most Prestige: Owning counties is more prestigious than baronies. Holding a domain of 1 holding in 6 counties is great until succession and you're down to 1 county and a bunch of rebellious vassals. And holding slots Thats good if you happen to make an Economic Powerhouse. Castles will provide you mostly with levies. Most holdings have 3 building slots. If the holding is the County Capital, it will have 4 slots; if it's also the Duchy Capital, it will have a 5th slot reserved for duchy buildings. Kingdoms able to construct these get massive buffs to their entire empire in some cases, or localized buffs to counties and holdings. For duchies: Bohemia has 3 six-holding counties, while several have 2, most of them near the Caspian Sea and Iraq.It's interesting how many of these are neighbors. Anybody figure out the best holding to build in empty county slots? The Barony of Hulwan also has a special building slot, but I assume that's for a Zunist temple since the county is a Zunist holy site. House of Wonders is utterly insane. Praha has 6 holdings and 3 farmlands but primary one is actually hills and there are 2 woods as well. In CK2 things were very flexible--you could add holding slots through events and eventually develop any county on the map into an economic powerhouse, with coastal counties on the silk road as easy favorites. I have paris now as capital holding. Counties are the smallest kind of domain you can hold in Crusader Kings 3, and as such you'll need to manage them carefully. PDXCON And then they pay part of that in taxes to you. The unofficially titled 'North Korea strategy' has returned for Crusader Kings 3, and it lets you completely dominate the world if pulled off correctly. Baghdad is a second Cairo, except it has 6 Holding slots. If the gold mines are active, you'll be even richer! 5 counties, all coastal, one silk road post, amazing location for capital. Webhttps://ck3.paradoxwikis.com/List_of_duchies Bohemia seems to be the one with the highest number of counties and a special building (mine) Edit: Didn't realize he said counties, Zachlumia is biggest with latium being the biggest one with special slot https://ck3.paradoxwikis.com/List_of_counties Last edited by meiam ; Sep 11, 2020 @ Cities in coastal counties get port buildings to make them money. Counties with special mines are great cause they go up to +9 or +14 base income. Domain limit is based on your highest title and your stewardship skills plus you can also get increases in other ways via lifestyle skills. Holdings can be Castles, Cities, or Temples. If you are doing something else, such as the Camelry MaA cheese this guy posted, you probably dont need this guide anyway. It also starts with the most development in the game and a boost to its growth. They give access to Manor Houses & Farms. Makran has the largest barony to county ratio, at 4.69. I would also consider Lahore in India which has a super high total development from the start. Good in the capital county. In short, Bohemia, West Fraconia, Salair in Siberia, and Fars in Persia have >30 total baronies with 7 to 10 counties each. Usually you should also watch for available building possibilities, developement, size, and of course how many holdings the related duchy has provides a whole. The one you mentioned with 8 is the one with highest holding count, but that does not mean it's the best one. So avoid that. For this reason I love farmlands and floodplains. It is good to keep Control in your own domain as high as possible and above at least 35% (see below). The reason we are building our domain like in this guide is that we can focus our ruler on other aspects than Stewardship and Gold. : r/CrusaderKings - reddit Ck3 how to replace vassal - etfr.fenster-fachwissen.de Kingdoms able to construct these get massive buffs to their entire empire in some cases, or localized buffs to counties and holdings. Extra prestige from vassal baronies. So, don't bother too much with counties in 1 duchy, unless Succession is a b*tch for you. It's not the greatest duchy (or area in general), but it can still make you a load of money because of the Silk Road. Especially the holy sites give insane bonuses to the holder. WebSorry for the bad audio guys :( It sounded fine in the editor, I think I will remake this video when I have the time There are three types of holdings: Baronies: Focus on troops. WebAnswer: There are at most 7 holdings in a county in CK2, with at least one being held by a titleholder. Ile de France has 6 farmland holding slots and a special building (Notre Dame). If you don't get bored with winning, move your capital to a better coastal trade post county (eg. Best counties on the map? It may not display this or other websites correctly. The number of possible holdings is hardcoded. Crusader Kings is a historical grand strategy / RPG video game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Interactive. Most Prestige: Owning counties is more prestigious than baronies. Best terrain in my opinion in order are: Farmland, plains, marshlands, Hills/forest, dessert, anything else. Each County belongs to a De Jure Duchy, which also cannot be changed. For example I currently can have 7 holdings. The only real difference are the two optional holding buildings - Guilds and Monasteries, which are only available to Cities and Temples respectively - and the Main Holding Building, which provides the same bonus on any terrain.
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